✨ Rewards system
Rewards
While playing on our servers, you will be granted coins, gems or even items as rewards.
The following events will give you coins for example:
- killing another player (10 coins)
- killing hunter player during Bounty round (25.000 coins)
- winning a round (25 coins as a Victim, 250 as a Killer)
- playing a taunt (taunt duration in seconds)
- and many more...
These are the default rewards, but we decided to scale them based on bellow factors.
Multipliers
For each given reward, a multiplier is added based on following scenarios.
For playercount
- Total players < 10 =
x0.5
- Total players < 15 =
x0.75
- Total players < 20 =
x1
- Total players >= 25 =
x2
For VIP ranks
- Gold player =
x1.25
- Adamant player =
x2
- Aether player =
x3
For special rounds
- If a victim survives during Infected =
x2
- If a killer survives during Juggernaught =
x2
- If hunted player survives during Bounty =
x2
Calculation
After completing each of above verifications, a final multiplier is given and applied to base reward.
Here are some examples:
- You are a Aether user (x3), there are 21 players online (x1) and no special round, the final multiplier will be x4 - killing a player will give you 10 x 4 = 40 coins
- You have no VIP rank, there are 7 players online (x0.5) and no special round, the final multiplier will be x0.5 - killing a player will give you 10 x 0.5 = 5 coins